2D Terrain Generation // Unity Game Devlog #4
YouTube Viewers YouTube Viewers
732K subscribers
81,041 views
0

 Published On Jun 16, 2019

In this devlog, I work on generating terrain that uses vector graphics!

→ Twitter:   / samhgames  
→ Music:    • Milos - Eveningland  

More game info:
Siege Engineer is a 2D physics-based puzzle game I'm developing with Unity. You are tasked with building siege engines to transport the ragdoll foot soldier across enemy territory. Fed up with his siege engine genius being ignored due to his low status in feudal society, our protagonist has decided to single-handedly take over kingdoms and stuff.

To play, drag objects from an inventory into the scene and connect them together. Press play to watch chaos ensue. Create catapults, trebuchets, vehicles, and much more!

#gamedev #devlog #unity #madewithunity #indiedev #indiegame #gamedevelopment #devblog

show more

Share/Embed