Making a Physics Sandbox // Unity Devlog #1
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 Published On Apr 19, 2019

In this devlog, I'll give a quick intro to my 2D physics-based puzzle sandbox game centered around building medieval siege engines. So far it's pretty simple but I finally have enough that the game can actually be played.

You have an inventory containing a limited number of items, and are given some opposition you must destroy, which could be a "castle", another siege engine, or an army of foot soldiers. Using the limited resources you must build a siege engine (or anything) that is capable of leading you to victory!

Follow me on twitter -   / samhgames  

Music - nosoapradio.us

#gamedev #devlog #unity #madewithunity #indiedev #unity2d #unity3d #indiegame #gamedevelopment #devblog

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