Destiny 2 - Solo Master Acquisition (Hunter)
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 Published On May 19, 2022

SO GLAD this is finally over, about 20ish days with 4+ hours per day, and I really wanted to finish it before the season ended because it will 100% be impossible without lucent finisher.

the most annoying thing about this is adherent spawns mess up so badly, when the regular red bars spawn in the same spot as the adherents and you kill them too quick or something idek how it works, the adherents on that side will start spawning every 25sec instead of 30, and its so annoying cause you can't rush into a room at 50sec cause the adherents spawn and as soon as you kill those early adherents the other two sides are spawning making it super frustrating, i would just insta wipe if i saw the early adherent spawns and hope it wouldn't happen in the next run.

Void Fragments and aspects:
Echo of obscurity - invis on finisher, really good to avoid screebs blowing up.
Echo of persistence - extra invis time
Echo of undermining - weaken nades.
vanishing step - dodge invis for survivability
trappers ambush - smoke bomb invis for survivability
reload dodge.


The build:
Stopwatch on ipad to keep track of adherent spawns.
Vulpeca with shoot to loot to get ammo, very necessary.
Forbearance with chain reaction to kill some adherents.
After first room I switch off of forbearance and onto Blinding Grenades, this is because adherent spawns are on a 30s timer, coming out of a room it'll usually be around 10-15seconds, if I kill the adherents there, then they'll just respawn when the timer hits 30, giving me no time to run into next room or look for knight, so I stall for the timer to hit 30seconds, blinding the adherents (mostly right and mid, left adherents are not as aggressive on the obelisk), once it hits 30 I kill them and start running to next room and looking for 3rd knight on the way.
lubrae's ruin - The glaive has insane damage resistance, and we have an unstoppable mod for it this season, in master running 0 resist mods means it only takes 4 shots for an abomination to kill you, during offering to obelisk the glaive comes in clutch, saving me so many times in multiple runs.
Gjallarhorn - The best weapon to kill adherents and knights, this will usually kill both adherents in a single shot, and gjally becomes even better cause you can kill knights without even having sight on them. almost never ADS gjallarhorn on the knights or they teleport and break tracking. same for adherents since they are usually split on both sides of obelisk, adsing on one will make the other dodge farther away and it won't die, so i try to shoot towards the middle of the obelisk no ADS.
also for glyphs, i ignore all of them except for the last one, cause its too much work to remember them while doing everything else, the last glyph each round will be obvious because it'll say when the obelisk is ready, so I just find the right obelisk with that symbol and then spray the other 2 sides of it with the smg.

Protective light to tank an extra unstop abomination shot. Shield break charge to get CWL.
reactive pulse for finisher overshield is very important because the screebs will blow up on you.
Overload nades for the glyphkeeper overloads.
Magnetic grenade because the other grenades mess up the lucent finisher and they won't drop any ammo.
Explosive finisher to get grenade back after every finisher, this lets me instantly overload the second champion inside the rooms.
Double rocket launcher scav, Double rocket launcher reserves, 0 resist mods, the ammo is more important than the resist here.
Grenade launcher loader for faster adherent blinds.

Stompees to make the high jumps.

shoutout to friends for supporting me 💪💪
If you have any other questions about the run let me know!


0:00 - First Round
4:25 - Second Round
8:46 - Final Round
12:30 - Loadout

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