Destiny 2 - Solo Grandmaster Lightblade No Invis (Plat)
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 Published On Apr 21, 2022

120 hours of pain and probably the hardest/longest/most annoying thing i've ever done in this game.
dumb boss acts really weird and kinda hard to read him sometimes causes easy wipe.
the build - originally izanagi, nation of beasts, palmyra B, i was getting really close with this but thrall always slamming me on final wave so i ended up switching to gjally and thoughtless which did good work and still epic damage on champs for easy bakes without antibarrier.

High energy fire with elemental shards and elemental charge for even faster champ burst.
annoying thing though especially on entrance, finishing a champion while its inside a duskfield will not create lucent finisher ammo, as well as sometimes enemies will not refreeze if they are next to a glacier inside the duskfield.
Font of might for thoughtless whenever i could take advantage of it, pretty nice with focused fury as well.

The Aspects:

Touch of Winter - I like the bigger duskfield size especially since that's what I'm using to kill barrier champions.
Grim Harvest - has 3 fragment slots and perfect for my elemental charge/elemental shards build.

The Fragments:

Whisper of Chains - The extra damage resistance really good with the exotic I was using, Renewal Grasps.
Whisper of Rime - Good overall, gives a small amount of health/shield which can be lifesaving especially in boss room during the 50% wave where I'm really close to the enemies vs killing them from far in waves 1 & 3.
Whisper of Durance - Slow lasts longer so more time to kill champs
Whisper of Impetus for fast reloads.
Whisper of Shards - really good with renewal grasps, also have a grenade kickstart mod so I can get my grenade back usually as soon as the whisper of shards timer ends when breaking glacier.


everything before boss is pretty easy, entrance just kind of annoying, and being low on ammo for the first room after entrance can happen cause most times, I can't finish both champs at the entrance. sparrow also nice for getting past the forest faster, if i didnt have it i'd usually just freeze all the enemies and walk forward as normal, ignoring them (the rest of the enemies wont spawn if the previous ones don't die)
the boss -
looping boss around can be easy except for when he starts to shoot which is why I have the glacier nades for them, standing inside the glacier grenade will negate all damage until it breaks, and it actually tanks a majority of the shots.
the hardest part for boss room is the last two champ waves, the first one is always easy cause he comes out of immunity, and you have time to set everything up, but the last two champ waves at 50% and at 25% are big pain cause boss always following you around. The 50% wave is probably the hardest for me cause the champs there spawn kind of far from each other so one super wont get both of them like it does for wave 1 and 3 of champs.
one thing i did to buy me some more time at the 50% wave, I placed a glacier on the spot that alak hul jumps to on the upper level to block him from jumping there the first time(shown at 36:59). this lets me spawnkill a champ instantly with him not running me down right away.

also sry for music but it was kinda low anyway
shoutout to friends for dealing with me complaining about this all the time.

0:00 - 3:08 Entrance
3:09 - 9:45 First Room
9:46 - 13:30 Ferry / Lower Barrier
13:31 - 18:19 Defend Ferry
18:20 - 19:03 Forest
19:04 - 23:41 Before Boss
23:42 - 28:37 First Third
31:03 - 39:55 Second Third
39:56 - 51:52 Last Third
51:53 - 52:39 Loadout

edit: thanks for all the support on this video so far!

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