Things that GAMEDEVS should know in BLENDER
Nitro-Gen Studios Nitro-Gen Studios
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 Published On Jun 4, 2022

One of my discord members started learning Blender, and I wanted to give him a tutorial, that has many things that I use everyday in Blender.

This tutorial has everything ranging from extruding, loop cuts, filling gaps, bevels, subsurf, remesh, sculpting and many more.

I also show how I made maps for one of my older games called Whomst. I'm currently working on the second Whomst game, which is planned to release on Epic Games, and will have multiplayer.

Discord server:   / discord  

Timestamps:
0:00 Pivot Settings
0:33 Extruding
1:25 Bevel Modifier
1:34 Subdivision Surface Modifier
1:54 Loop Cuts
2:11 Applying modifiers
2:28 Flat vs Smooth shading
2:40 Sculpting
3:20 Remesh in sculpting mode
3:54 Remesh Modifier
4:34 Boolean Modifier
5:07 Filling holes using vertices
5:40 Decimate modifier
6:19 Materials
7:23 Post-Processing in blender
7:35 Random face selection
8:05 Seperating Faces from the Mesh
8:30 Solidify Modifier
9:06 Combining meshes
9:22 UVs
10:41 Making a map using what we learnt
14:53 Rendering it out
17:20 Outro

Music:
Hurricane Turtle - Echoes
Neon.Deflector - Singularity
Hurricane Turtle – Winds
Hurricane Turtle - ShelledOut
The Ambientalist - Eta Carinae
Timecrawler 82 - Phantasia

#blender #gamedev #unity #tutorial #basics

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