Weekie
3.51K subscribers
12:36
I'm tired of being THAT developer
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2.9K views • 1 month ago
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You Need to Play Games to Make Games
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Water Shaders | Making Game Art When You Don't Know How
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Adding a Black Hole to my Game
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Adding Traps to my Arena Shooter | Knockback Arena FPS Devlog 2
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Porting My Game to Godot - Lobbies and Steam Multiplayer | Castle Wars Devlog #13
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An FPS where weapons do no damage| Knockback Arena FPS Devlog 1
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Post Processing | Making Game Art When You Don't Know How
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Flipping Assets | Making Game Art When You Don't Know How
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Making Game Art When You Don't Know How
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Multiplayer Movement, Client Side Prediction in Unity | Castle Wars Devlog 12
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Lock-on, Kicking, Camera Shake, Surface Hit Decals - Combat Part 2 | Castle Wars Devlog #11
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Networked First-Person Sword Combat in #unity . Hit Detection, Blocking | Castle Wars Devlog #10
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Making an Anti-Gravity Map in #unity3d | Castle Wars Devlog # 9.4
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Space Cruisers - Make a Map with Me in Unity 3d | Castle Wars Devlog 9.3
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Make a Map with Me - Planet Walking, Fight around the World | Castle Wars Devlog #9.2
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Multiplayer Health and Interaction Systems in Unity | Castle Wars Devlog #9
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Adding Planets, Man-Cannons, Anti-Gravity, and more to my Unity Game | Castle Wars Devlog #8
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Making my PERFECT Unity FPS Character Controller - Dashing, Sliding, Flying, Swimming | Devlog #7
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263 views • 10 months ago
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Splitting the Screen, Networked Multiplayer First-Person SplitScreen in Unity | Devlog #6
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Adding STEAM MULTIPLAYER to my Sword Fighting game - Castle Wars Devlog #5
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This Settings Menu SAVED me SO MUCH TIME | Auto-Generating Settings Menu in Unity3d using Databox
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I restarted my Sword Fighting game - Castle Wars Devlog #4
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Unity vs. Unreal for First Person?
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Porting my Unity Game to Unreal in 2 days | Castle Wars Devlog #3.1
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