Adam Millard - The Architect of Games
437K subscribers
24:49
What Saved ARC Raiders From Itself?
Adam Millard - The Architect of Games
30K views • 3 days ago
24:49
EARLY ACCESS - What Saved ARC Raiders From Itself?
Adam Millard - The Architect of Games
• 4 days ago
25:50
You Didn't Notice Silksong's Biggest Flaw
Adam Millard - The Architect of Games
93K views • 1 month ago
25:50
EARLY ACCESS: You Didn't Notice Silksong's Biggest Flaw
Adam Millard - The Architect of Games
• 1 month ago
26:22
What Happens After A Game Dies?
Adam Millard - The Architect of Games
61K views • 2 months ago
25:44
Climbing Games Are Fun Because They're Not Fun
Adam Millard - The Architect of Games
76K views • 4 months ago
25:44
EARLY ACCESS: Climbing Games Are Fun Because They're Not Fun
Adam Millard - The Architect of Games
• 4 months ago
26:10
How Difficulty Turned DOOM into an RPG
Adam Millard - The Architect of Games
68K views • 5 months ago
24:21
Blue Prince Is Pretending To Be Difficult
Adam Millard - The Architect of Games
99K views • 6 months ago
24:21
Blue Prince Is Pretending To Be Difficult
Adam Millard - The Architect of Games
• 7 months ago
6:20
Architect Address 2025
Adam Millard - The Architect of Games
• 7 months ago
26:07
How Monster Hunter Mastered Progression
Adam Millard - The Architect of Games
81K views • 8 months ago
26:07
EARLY ACCESS- How Monster Hunter Mastered Progression
Adam Millard - The Architect of Games
• 8 months ago
25:33
The Most Annoying Phrase in Videogames
Adam Millard - The Architect of Games
84K views • 9 months ago
23:45
20(24) Games You Should Have Played
Adam Millard - The Architect of Games
270K views • 11 months ago
25:47
Factorio Fixed My Broken Brain
Adam Millard - The Architect of Games
408K views • 11 months ago
26:44
Videogames Have Terrible Worldbuilding
Adam Millard - The Architect of Games
229K views • 1 year ago
25:46
The Greatest Videogame Genre You Didn't Know Existed
Adam Millard - The Architect of Games
198K views • 1 year ago
25:18
The Endless Novelty Of Blasting Wizards Through Windows
Adam Millard - The Architect of Games
153K views • 1 year ago
25:13
How "Good Design" Ruins Games
Adam Millard - The Architect of Games
305K views • 1 year ago
25:25
How YOU Wrote Rimworld's Best Story
Adam Millard - The Architect of Games
138K views • 1 year ago
25:59
Videogames Will Never Escape The Elements (and neither will you)
Adam Millard - The Architect of Games
134K views • 1 year ago
24:04
The Forbidden Fun of Breaking Games
Adam Millard - The Architect of Games
134K views • 1 year ago
25:42
You Can Never Play The Same Game Twice
Adam Millard - The Architect of Games
134K views • 1 year ago
23:26
20(23) Games You Should Have Played
Adam Millard - The Architect of Games
339K views • 1 year ago
25:42
Clones Aren't Killing Gaming - They're Saving It
Adam Millard - The Architect of Games
262K views • 1 year ago
23:39
Lethal Company Isn't a Horror Game - It's a Comedy
Adam Millard - The Architect of Games
245K views • 2 years ago
24:43
H.P. Lovecraft Lives Inside Your Computer
Adam Millard - The Architect of Games
106K views • 2 years ago
25:00
Can A Game Be Too Realistic?
Adam Millard - The Architect of Games
146K views • 2 years ago
24:11
Why Do We STILL Hate Tutorials?
Adam Millard - The Architect of Games
200K views • 2 years ago
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