Adam Millard - The Architect of Games
426K subscribers
24:04
The Forbidden Fun of Breaking Games
Adam Millard - The Architect of Games
97K views • 1 month ago
25:42
You Can Never Play The Same Game Twice
Adam Millard - The Architect of Games
104K views • 2 months ago
23:26
20(23) Games You Should Have Played
Adam Millard - The Architect of Games
301K views • 3 months ago
25:42
Clones Aren't Killing Gaming - They're Saving It
Adam Millard - The Architect of Games
237K views • 3 months ago
23:39
Lethal Company Isn't a Horror Game - It's a Comedy
Adam Millard - The Architect of Games
230K views • 4 months ago
24:43
H.P. Lovecraft Lives Inside Your Computer
Adam Millard - The Architect of Games
97K views • 5 months ago
25:00
Can A Game Be Too Realistic?
Adam Millard - The Architect of Games
129K views • 6 months ago
24:11
Why Do We STILL Hate Tutorials?
Adam Millard - The Architect of Games
175K views • 7 months ago
26:31
RPGs Were Never About Roleplaying
Adam Millard - The Architect of Games
324K views • 8 months ago
23:17
Videogames Have A Creativity Problem (and it's not the one you think)
Adam Millard - The Architect of Games
141K views • 9 months ago
22:49
How Tears Of The Kingdom Keeps You Playing Forever
Adam Millard - The Architect of Games
253K views • 10 months ago
22:52
Terra Nil Claims It's A Reverse Citybuilder. It Isn't.
Adam Millard - The Architect of Games
599K views • 11 months ago
24:02
Why Atomic Heart Fails To Live Up To Its Inspiration
Adam Millard - The Architect of Games
145K views • 1 year ago
24:59
How Dark Souls (accidentally) Taught You Cowardice
Adam Millard - The Architect of Games
289K views • 1 year ago
23:33
Vampire Survivors Only Works Because We're Stupid
Adam Millard - The Architect of Games
854K views • 1 year ago
21:32
20(22) Games You Should Have Played
Adam Millard - The Architect of Games
497K views • 1 year ago
22:23
How To Make NPCs That Aren't Completely Annoying
Adam Millard - The Architect of Games
108K views • 1 year ago
23:43
Why Is It So Easy To Break Videogame Economies?
Adam Millard - The Architect of Games
519K views • 1 year ago
23:24
Why Videogames Want You To Fail
Adam Millard - The Architect of Games
275K views • 1 year ago
23:21
Why Classes Are D&D's Best Idea
Adam Millard - The Architect of Games
200K views • 1 year ago
21:41
Why The Hell Are There So Many Fishing Minigames?
Adam Millard - The Architect of Games
307K views • 1 year ago
21:12
Why Do We Love Hostile Worlds?
Adam Millard - The Architect of Games
322K views • 1 year ago
21:05
How "Bad" Balance Can Be A Good Thing
Adam Millard - The Architect of Games
232K views • 1 year ago
21:41
How To Design An Unsolvable Problem
Adam Millard - The Architect of Games
184K views • 1 year ago
23:20
What's So Difficult About Alternate Endings?
Adam Millard - The Architect of Games
346K views • 1 year ago
22:57
How Nostalgia Is Holding Games Back
Adam Millard - The Architect of Games
257K views • 1 year ago
21:18
Why Tunic Hides Its Tutorial
Adam Millard - The Architect of Games
175K views • 2 years ago
21:01
Why The Best Open World Is A (slightly) Closed World
Adam Millard - The Architect of Games
1.3M views • 2 years ago
20:31
Is It Possible To Make Feeling Weak Fun?
Adam Millard - The Architect of Games
439K views • 2 years ago
1:11:06
What Was Disco Elysium Actually About?
Adam Millard - The Architect of Games
464K views • 2 years ago
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