Pablo Muñoz Gómez
20.4K subscribers
4:43
Join the Reallusion 3D Character contest!
Pablo Muñoz Gómez
1.3K views • 3 weeks ago
2:13:21
3D printing workflow for beginners with Ethan Cox
Pablo Muñoz Gómez
2.4K views • 4 weeks ago
9:29
Dune in ZBrush: Building the Dunes of the desert
Pablo Muñoz Gómez
451 views • 1 month ago
10:59
Dune Concept FanArt: Posing and arranging the scene in ZBrush
Pablo Muñoz Gómez
534 views • 1 month ago
5:43
Dune Concept FanArt: Creating rocks with NanoMesh
Pablo Muñoz Gómez
899 views • 1 month ago
8:47
Dune Concept FanArt: Detailing in ZBrush with custom brushes
Pablo Muñoz Gómez
513 views • 1 month ago
11:57
Dune Concept FanArt: Using NanoMesh to create the teeth
Pablo Muñoz Gómez
786 views • 1 month ago
16:10
Dune Concept FanArt: Final Tweaks, Polypaint and Export
Pablo Muñoz Gómez
562 views • 1 month ago
10:31
Dune in ZBrush: Setup and blocking out the worm
Pablo Muñoz Gómez
914 views • 1 month ago
7:03
The Woodland Faun detailing timelpase
Pablo Muñoz Gómez
1.4K views • 1 month ago
5:01
Making a Coffee Machine with Substance 3D Modeler (Timelapse)
Pablo Muñoz Gómez
1.1K views • 1 month ago
17:41
Final colour adjustments and quick render using iRay in Substance 3D Painter
Pablo Muñoz Gómez
677 views • 2 months ago
22:18
Creating complexity in a material with multiple layers in Substance 3D Painter (Part 2)
Pablo Muñoz Gómez
427 views • 2 months ago
19:42
Creating complexity in a material with multiple layers in Substance 3D Painter (Part 1)
Pablo Muñoz Gómez
456 views • 2 months ago
23:09
General workflow to create materials in substance 3D Painter
Pablo Muñoz Gómez
483 views • 2 months ago
7:52
Baking mesh maps from a high-res into a low-res mesh using substance 3D Painter
Pablo Muñoz Gómez
498 views • 2 months ago
17:23
Importing and setting up the FBX from ZBrush into Substance 3D Painter
Pablo Muñoz Gómez
988 views • 2 months ago
4:51
Workflow recap and preparing to send project into substance 3D Painter
Pablo Muñoz Gómez
301 views • 2 months ago
14:59
Refining the creature details in ZBrush with layers and Morph Target
Pablo Muñoz Gómez
282 views • 2 months ago
17:19
ZBrush workflow to add custom details to the sculpt
Pablo Muñoz Gómez
290 views • 2 months ago
12:21
Compounding sculpted details to create intricate pattern in ZBrush for custom brushes
Pablo Muñoz Gómez
388 views • 2 months ago
7:47
Using ZRemesher in ZBrush to generate a cleaner topology and project details from the sketch
Pablo Muñoz Gómez
362 views • 2 months ago
19:36
Sculpting brushes to refine shapes and volumes in ZBrush
Pablo Muñoz Gómez
295 views • 2 months ago
26:05
Applying some design principles to refine the creature design in ZBrush
Pablo Muñoz Gómez
218 views • 2 months ago
12:25
Combining objects into a Dynamesh subtool to refine the design in Zbrush
Pablo Muñoz Gómez
243 views • 2 months ago
5:48
Using sculpting layers as a quick technique to validate the functionality of an idea
Pablo Muñoz Gómez
222 views • 2 months ago
7:53
Quick recap and sculpting workflow in ZBrush
Pablo Muñoz Gómez
264 views • 2 months ago
24:51
Adjusting the random volumes to narrow down the design idea in ZBrush
Pablo Muñoz Gómez
321 views • 2 months ago
19:00
Creating an abstract object in ZBrush using the custom Kitbash kit for Creatures
Pablo Muñoz Gómez
364 views • 2 months ago
13:21
Polishing object to create a insert MultiMesh brush in ZBrush for KitBashing
Pablo Muñoz Gómez
354 views • 2 months ago
Load More