NVIDIA Studio
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15:50
Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 8: Organic Sculpt in VR
NVIDIA Studio
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 7: Final Adjustments & Render Setup
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AI-Accelerated Video Editing on Adobe Premiere Pro w/ NVIDIA RTX GPUs
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 6: Refining Textures & Adding Details
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 5: Texturing & Custom Materials
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 4: Grouping & Setting Up Texturing
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 3: Modeling Details
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Twitch Enhanced Broadcasting With HEVC Support Powered by NVIDIA GeForce RTX GPUs
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 2: Blocking Out
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Creating a 3D BioScanner Concept w/ Pablo Muñoz Gómez Part 1: Intro & Project Overview
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Isometric Imagination: A Community 3D Digital Art Showcase | NVIDIA Studio Standouts
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[Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 5: Shading & Lighting
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[Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 4: Making a Loop
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[Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 3: Softbody Pillow Simulation
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[Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 2: Setting Up Rigid Body Sim
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[Houdini] Creating a Fluffy 3D Rubik's Cube w/ Paul Esteves | Part 1: Making Rubik's Cube
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The Magic of Paris: A Community Digital Art Showcase | NVIDIA Studio Standouts
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Creating a Captivating 3D Animation w/ Albin Merle | Part 6: Final Editing
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Creating a Captivating 3D Animation w/ Albin Merle | Part 5: Compositing in After Effects
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[Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 4: Shading & Lighting
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[Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 3: Procedural Animation
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[Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 2: Modeling a Cotton Ball
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[Blender] Creating a Captivating 3D Animation w/ Albin Merle | Part 1: Making Unrolling Cotton Yarn
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Creating a Stunning 3D Character w/ Vladislav Ociacia - Part 5: Passes & Compositing in Photoshop
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Creating a Stunning 3D Character w/ Vladislav Ociacia - Part 4: Lighting & Render Setup
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Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 3: Texturing
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Faster Video Editing in DaVinci Resolve with AI-Powered RTX Video Technology
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Botanical Bounty: A Community Digital Art Showcase | NVIDIA Studio Standouts
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Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 2: Working w/ Kits
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Creating a Stunning 3D Character in Autodesk 3ds Max w/ Vladislav Ociacia - Part 1: Modeling
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