blackedout01
10.4K subscribers
38:13
Computing the Inertia Tensor of a Triangle Mesh in C/C++ | Devlog Episode 6
blackedout01
12K views • 11 months ago
42:44
Deriving 3D Rigid Body Physics and implementing it in C/C++ (with intuitions)
blackedout01
127K views • 1 year ago
29:58
Creating my first rolling soft body tire (XPBD) | Devlog Episode 4
blackedout01
7.5K views • 1 year ago
15:07
Increasing my Soft Body's Bending Resistance using XPBD | Devlog Episode 3
blackedout01
4.2K views • 1 year ago
20:10
Making the Stanford Bunny explode using XPBD | Devlog Episode 2
blackedout01
11K views • 1 year ago
16:15
Writing a soft body cube in C/C++ using XPBD | Devlog Episode 1
blackedout01
21K views • 1 year ago
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