CRETE world generation update - Myriads Nests
Alvaro Realtime Mayhem Alvaro Realtime Mayhem
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 Published On Mar 11, 2024

More progress in the new level generation of CRETE.
Aside from technical advantages, such as loading the whole dynamic level in 3-5 seconds rather than 30-40 seconds (Streaming power!)
Art direction and game-flow are the big winners.

This is the first iteration of Myriad's nests, with a tiny game loop.
Not hitting the nests will or will not spawn at a way lower ratio a myriad of Myriads, no pun intended.
However, destroying the nest will prevent more spawns, with a catch, each hit can provoke the whole spawning instantly.

Now there are too many nests and too much health of them, but once are properly balanced will establish choices: Let them be, block them, destroy them, or as you can see in the video, use them as a trap to kill other enemies (Sadly I died too).

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https://lnkd.in/dYPCQfJ3

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