Published On Dec 28, 2023
It has been a while since the last devlog and now I reveal the reason: I ported Kohlrabi Starship to Godot! In this devlog I talk about the process, what worked well, how insanely long it took etc.
I'm a VTuber developing my very first indie game about farming in space and turning your desert home planet into a thriving ecosystem! I always loved playing games like Harvest Moon and Stardew Valley, and now I want to create my own take on that genre. Will I make it or fail miserably? :) Thank you so much for watching!
⏰ TIMESTAMPS
0:00 Intro
1:10 Why I abandoned Unity
2:16 Why I chose Godot
2:46 How long it took me
4:25 Differences between Unity and Godot
5:33 7 Godot Pros
8:30 5 Godot Cons
11:19 Conclusion
11:55 Outtro
🌱 SOCIALS
Wishlist on Steam: https://store.steampowered.com/app/23...
Website: https://www.kohlrabistarship.com/
Discord: / discord
Patreon: / wolkadev
Etsy: https://www.etsy.com/shop/WolkaArt
WolKa Art Instagram: @wolka.art / wolka.art
RXON Music Instagram (not me): @rxon.music / rxon.music
⚒ TOOLS
Godot
GitHub
Procreate
Photoshop
Milanote (organizing ideas)
Sound Effects: https://splice.com/
DaVinci Resolve (video editing)