Explaining Elden Ring's Misleading Damage Calculation System
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 Published On Feb 4, 2024

đź“ś - - - DESCRIPTION - - - đź“ś
A somewhat deep dive into Elden Ring's damage calculation system and how it misleads certain builds into investing in the wrong stats. Also some general speculation about how NG+ cycles affect damage and defenses.

You ever wondered why weapons like Loretta’s War Sickle and the Crystal Knife hand out paper-cut adjacent damage all the way up to the endgame, but suddenly start performing miles above most other options a couple new game plus iterations later? Have you ever asked someone online why you can’t get any power out of your holy paladin build and they just belch out words like “split damage” and “flat defense” at you without any further elaboration because they heard a youtuber say it once?

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⚙️ - - - ARMOR MODS - - - ⚙️
→ TES: IV Iron Maiden by Tchjay92: https://www.nexusmods.com/eldenring/m...
→ Bloodborne Fem Knight Set by Ifrit:   / ifrit_1511  
→ Bloodborne Lady Maria Set by ICathal: https://www.nexusmods.com/eldenring/m...

âś… - - - ADDITIONAL RESOURCES - - - âś…
→ DSMapStudio 1.10: https://github.com/soulsmods/DSMapStu...

⏱️ - - - TIMESTAMPS - - - ⏱️
00:00 - Intro
01:00 - Damage Types
02:26 - Flat Defenses & You
08:28 - Motion Values
17:14 - NG+ F***s Up Everything
22:17 - Area Scaling
27:25 - Damage Negation
30:03 - Outro



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