TIMING - The 12 Principles of Animation in Games
New Frame Plus New Frame Plus
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 Published On May 18, 2019

Let's talk about the 12 Principles of Animation and how they apply to games! What role does Timing play in Shadow of the Colossus, Street Fighter and Dark Souls?


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------ ▼PLAYLIST▼------

Watch the whole series! ►    • The 12 Principles of Animation in Games  


------- ▼LINKS▼-------

PATREON ►   / newframeplus  
BLUESKY ► https://bsky.app/profile/danfloydplus...

LET'S PLAY CHANNEL ► http://bit.ly/2lmGte8



------- ▼CREDITS▼-------

Written and produced by Daniel Floyd

Special thanks to:
-Carrie Floyd
-Soraya Een Hajji
-Barry Kramer
-Eric Luhta



------- ▼MUSIC▼-------

♪ "Wii Shop Title Screen Beat" by Bknapp
https://bknapp.bandcamp.com/track/wii...

♪ "Mountain's Wind" by Paul Hadame
   • OC ReMix #3070: Donkey Kong Country 3...  

♪ "Rainy Day at the Cafe" by Dj CUTMAN
https://music.djcutman.com/track/rain...

♪ "Encounter with Marie" by Dj CUTMAN
https://music.gamechops.com/track/enc...

♪ "Mark of the Beats" by bLiNd
https://materiacollective.bandcamp.co...

♪ "Hot Tea & Firmware Updates" by Dj CUTMAN
https://music.djcutman.com/track/hot-...

♪ "Inkoming" by CG5 & GameChops
   • Splatoon 2 ▸ Inkoming ▸ CG5's Trap / ...  


------- ▼CHAPTERS▼-------

0:00 - Introduction

0:20 - The 12 Principles of Animation

0:54 - Timing

1:57 - Uses for Timing

2:59 - Measuring Time with Frames

4:16 - Spacing

5:32 - Timing in Games

9:08 - Wrapping Up


#NewFramePlus #animation #12Principles

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