The easiest way to Change Scenes in Godot Engine 3.4
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 Published On Nov 20, 2021

Hey guys!
In this video I'm going to explain how to use Area2D and Position2D nodes in Godot Engine 3.4 to change scenes and position our character in the proper place.
And I'll also show you how to create a Autoload Scene to save information even when we change scenes.
I hope it's useful for your projects!
If you have any questions or suggestions, please feel free to leave a comment.
Thanks for Watching and see you soon!
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Summary
00:00 What we will do in this tutorial
00:14 Thanks to the HeartBeast Channel
00:41 Explanation of what we will do
01:26 Creating the Area2D
03:00 Creating the Entrance script
03:28 Connecting a body_entered() signal
04:21 Testing the change scenes code
06:33 Explanation of what the automatic change scenes code works
07:00 Creating the Entrance scene
09:09 Testing the Automatic change scenes system
09:25 Explanation of how to use a Position2D and Create an Autoloaded Scene
10:22 Adding the Position2D node
11:20 Creating the autoloaded scene called "Global"
12:42 Creating the Levels.gd script
13:34 Testing the code
13:56 Creating the other Entrances and Position2Ds
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You can play Lango here https://delta12-studio.itch.io/lango

#godotengine #retrogaming #gamedevelopment

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