How to Make a Samurai Film in Unreal 5
Josh Toonen Josh Toonen
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 Published On Aug 6, 2023

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Go behind the scenes in our VFX Breakdown of TesseracT's War of Being. If you're interested in VFX, filmmaking, or Unreal Engine, I hope this behind-the-scenes look at indie virtual production will show you what's possible with a small team.

Watch as we breakdown the motion capture, creating environments in UE5, exploring Characters and Control Rigs for Motion Capture Cleanup animation all in Unreal Engine 5. I'll share my CineCamera workflow and my best tips when creating your own film for the first time.

This video wouldn't be possible without the amazing crew that made it happen!

Watch the full music video on TesseracT's channel here:    • TesseracT - War Of Being (Official Mu...  

Credits:
Directors: Kyle Kadow + Steven Cleavland (Found Format)
2nd Unit Director: Richard Oakes (Dark Fable Media)
Editor: Found Format & Richard Oakes
VFX Supervisor: Joshua Toonen
Band VFX: Richard Oakes
Additional 2nd Unit Filming and Photogrammetry: Dean Addison
Character Artists: Sterling Slack & Vivienne Huo
Environment Artist: Florent Vilbert
Animators: Tyler Lindsey, Andrea Lim, Matthew Blader, Yaroslav Yarmolovych, Monika Smolicz
Sergii Saviak from Bones Studio
Rigging: Matt Ringot
Swordsmen Fight Coordinators: Victor Bayona & Rick Gilbert
BTS Videographer: John Carlo Rosillo
Bones Studio Executive Producers: Adrian Perdjon, Marcin Panek, Monika Krążyńska

#UnrealEngine5 #IndieFilmmaking #VFX #TesseracT #WarofBeing #CGArt #FilmmakingTutorial #MotionCapture #ue5 #vfx #vfxbreakdown #blender3d #animation #rokoko #maya #substance3d #lovedeathrobots

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