The Making of Horizon Zero Dawn
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 Published On Dec 19, 2017

How does a studio known for linear first person shooters design one of the most well regarded open world games of the generation on their first attempt? Noclip travels to Amsterdam to talk to Guerrilla about their epic journey bringing Horizon Zero Dawn to PlayStation 4.

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Track List:
Motionless
https://www.audionetwork.com/browse/m...
After The Fall
https://www.audionetwork.com/browse/m...
Passing Eyes
https://www.audionetwork.com/browse/m...
Going Deeper
https://www.audionetwork.com/browse/m...
Summon Memories
https://www.audionetwork.com/browse/m...
Tethys
https://www.audionetwork.com/browse/m...
Hidden Past
https://www.audionetwork.com/browse/m...
Sleepless
https://www.audionetwork.com/browse/m...
Fluidity
https://www.audionetwork.com/browse/m...
Horizon Zero Dawn OST - Meridian
   • Video  
Horizon Zero Dawn OST - Battle Theme II
   • Video  

00:00 Intro
02:08 Enter the Kill Zone
08:36 Creative Fatigue
10:32 The Pitch Process
18:15 Dual Development
20:10 Finding Aloy
25:49 New Tech, New Talent
29:44 The Cutting Room Floor
33:55 Quest Design
39:19 Memory Management
45:16 A Gift to Hideo
47:33 Lost Odditities
49:16 Evolving Machines
55:25 Recognizable Sound
58:48 Wildlife from Machines
01:00:29 Reaching the Horizon
01:05:20 Credits

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