How to use the microphone in Godot 3
The Shaggy Dev The Shaggy Dev
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 Published On Jul 15, 2022

Using the microphone is fairly straightforward in Godot, though you might not realize it since the information you need is scattered all over the web. This is my attempt to organize everything into one post. We'll look at how to record, play back, and save audio in addition to how we can performa real-time analysis of the volume and frequency of the microphone input.

Project setup: 00:00
Recording, playing, and saving audio: 00:52
Real-time volume monitoring: 02:16
Real-time frequency monitoring: 03:22
Changing the recording device: 04:13

Text version: https://shaggydev.com/2022/07/14/godo...

Sample project: https://github.com/theshaggydev/the-s...

Godot docs on recording: https://docs.godotengine.org/en/stabl...

Miziziziz repo: https://github.com/Miziziziz/ScreamHo...

Spectrum analyzer devblog: https://godotengine.org/article/godot...

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