Destiny 2: The Complete King's Fall Raid Guide (All Encounters)
Datto Datto
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 Published On Aug 27, 2022

King's Fall is back. Let's talk about how to beat it.

Introduction - 0:00
Totems - 1:38
Totems Example - 7:10
Warpriest - 9:07
Warpriest Example - 16:11
Golgoroth - 18:07
Golgoroth Example - 25:10
Daughters - 27:16
Daughters Example - 32:33
Oryx - 34:35

Classes:

Warlocks, you're probably going to be on Well of Radiance quite a lot. It is good literally everywhere in this raid, especially since there is so much incoming damage. Certain fights won't need the damage boost part of Well, but most of them will really enjoy the healing parts of it.

Titans, Solar is great for survivability, especially when combined with Loreley.

Hunters, you're going to be using damage based supers a lot of the time, every subclass has a good one, even Stasis is fine for certain things.

Weapons:

Linear fusions are still the champions and every element has a good linear fusion rifle. The damage strategy my team uses involves Font of Might and elemental well generation. While solar can spam a lot of elemental wells very Melee Wellmaker, in certain fights like Warpriest, getting an elemental well can be tough. I imagine a lot of teams are going to utilize Stasis with Supreme Wellmaker as a result since Supreme Wellmaker is very consistent. You can use any kind of elemental well, pick whatever you're most comfortable with, just keep in mind that some fights will do better with certain wells (Warpriest is more of a Stasis fight, Golgoroth is more of a Solar fight, etc.).

Other weapons mainly included Arbalest, Witherhoard, Forbearance, Trinity Ghoul and any strong primary weapon that you might have. Half my team ran double special for most of the raid thanks to solar subclasses being able to do all of the enemy killing work.

Mods:

If running with solar, you want a couple of Font of Might, Elemental Time Dilation, Seeking Wells and some kind of generator, probably Melee Wellmaker. Seeking Wells is for convenience, but you can live without it in certain encounters. If running with Stasis, only a couple of people will need Supreme Wellmaker, whereas all other players can push heavily into Font of Might, Time Dilation and Seeking Wells for convenience.

Otherwise, my team did not run anything special in other slots: resistance mods in chest, scavenger mods in boots, etc, etc.

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