Published On Premiered Dec 18, 2022
Welcome (back) to Going Medieval! I'm going from nothing to a megacity while facing a brutal custom difficulty in this highly condensed playthrough, all while I weave story into every raid, achievement, and setback.
The custom difficulty has every slider on the hardest setting, except for global work speed, which is set to 50% (Default to 100%, can be put to 10%). I custom tailored the scenario to make my villagers as strong as possible by guaranteeing they'd get the perks brawny, erudite, outgoing, congenial, whirlwind, robust, industrious, fleet footed, and austere.
A Going Medieval Tale, a similar video I made: • Strife and Serenity - A Going Medieva...
Animal Guide: • The ULTIMATE guide to animals in Goin...
Base Design Guide: • Why 1 Design Change Fixes Your Base i...
Just Don't Die Discord: / discord
0:00 - #goals
0:58 - Surviving their test
13:46 - Surviving the rest
24:25 - Putting the heart before the hearse
32:52 - Putting the horse before the cart
48:55 - Make-A-Wish
1:01:49 - The Secret Objective