Sprite Shape in Unity - Ep. 2
Shinjingi Shinjingi
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 Published On Jun 14, 2020

In this episode of the "Night in the Woods in Unity" series we are going to use Sprite Shapes to get you started with one of the tools that i consider most valuable when making platform games. They allow to create the foundations of the scene and be able to change them quickly and responsively, without having to craft them in graphic programs like Photoshop, Gimp, etc...

In the following link you'll find the script needed to attach object in the scene to the Sprite Shape, along with that there's a very useful documentation that you can read to learn more about them.

SCRIPT LINK: https://blogs.unity3d.com/2018/09/20/...

ASSETS LINK: https://www.dropbox.com/sh/pjn6dvzoky...

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