'Treasures of Darkness' | Unreal Engine 5 Challenge - Better Light Than Never
Brandon D. Hill Brandon D. Hill
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 Published On Jun 24, 2022

My submission to the #BetterLightThanNever Unreal Community Challenge.
Rendered in Unreal Engine 5.

I spent the past few weeks putting this render together and it was an absolute pleasure to dive into UE5 and see what Lumen can really do. Nanite was my savior though as I was pushing my system to the limit here because all of the assets were high poly with full quality textures.

I absolutely love the Steampunk Pirate aesthetic growing up with movies like Treasure Planet, so I thought I'd pay homage and create something in that style for this challenge. Good luck to all the participants!

Engine Version: 5.0.2
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Assets Used:
- Ancient Treasures by Dekogon Studios
- Brushify Cliffs Pack by Joe Garth
- Deep Elder Caves by Alexander Sychov
- Steampunk Airship by Jerome Pourchier
- Steampunk / Victorian Environment Megapack by Leartes Studios
- Ultra Dynamic Sky by Everett Gunther

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