How An Inventory Changed My Roguelike Game - Devlog #5
TIMBER TIMBER
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 Published On Jul 5, 2022

In this devlog, I made an inventory system, that changed how upgrades work in the game.

0:00 Intro
0:14 New Ability
0:57 New Enemy
1:55 Better Power Regeneration
3:06 HUD Changes
3:58 Inventory System
6:50 Only 2 Arrows
7:48 Fragment System
9:06 Outro

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