Donkey Kong 64 any% Tool-assisted Speedrun Explained
Bismuth Bismuth
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 Published On Premiered Mar 6, 2020

TAS:    • Donkey Kong 64 TAS v2 [2020]  
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Notes:

Chapters:
00:00 - Introduction
01:15 - Start of the TAS, Training Grounds, Phasewalk
04:15 - Banana Fairy Island, Moonkick, Void warp
06:55 - To Frantic Factory, Tag Barrel Storage, Stored position
11:10 - Frantic Factory B. Locker skip
12:10 - Frantic Factory, Lag clips, Out of Bounds ground
14:31 - To Hideout Helm, Double jump, Fairy picture cancel
16:22 - Hideout Helm, Slippery slope climb, Out of Bounds to Key 8
18:55 - Intro Story Glitch, Fadeout cancel, Japes B. Locker skip
24:34 - Jungle Japes pt. 1, Bush Push, Intro Story timer management
26:25 - Jungle Japes pt. 2, Fairy picture control, Rambi, Cranky visit
29:48 - Final fairy, Permanent flags, Training Grounds gate
32:35 - Main Menu Mode
36:35 - Training barrel, Void warp to DK Isles, to Factory
37:53 - Frantic Factory to Mad Jack, Fall damage cancel, T&S skip
39:46 - Mad Jack, RNG Manipulation, Mad Jack pattern manipulation
43:00 - To K. Rool, Sound glitch
44:38 - K. Rool
52:50 - Conclusion, Comparison with RTA record

Thanks to all my Patreon supporters:
Mittenz
Skyehoppers
rictic
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Martin Berrum
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NOtoHOUtoSEAtoDENtoPA
vivas5
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MinneapolisJim
HcgRandon
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Kevin Hummert
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Mark S.

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