Sanderson 2012.2 - Plots and Genres
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 Published On Apr 22, 2016

Brandon Sanderson’s 2012 Semester at BYU: Creative Writing, Lecture 2

This video is a mirror of the materials posted by user writeaboutdragons. I’ve linked together the parts of the lecture into a single video, and provided some notes with timestamps below. Enjoy!

*Notes*

0:12 / What makes a good plot
- Book is an intersection of three things: character, setting, and plot (concept), with a conflict
- Biggest rookie mistake is making an inactive protagonist; you should place them close to the conflict
- As soon as you start to place your characters at these conflict points, the story begins to emerge

10:25 / Idea generation from stories you loved reading
- Boil down the story to its core, and build your own story with a similar core
- Usually one idea is not enough; try to intersect a few separate ideas

14:44 / Examples of conflicts between parts of a story

16:30 / Outlining
- Brandon thinks of cool ideas then looks for conflicts/relationships between ideas
- - When he has enough of these links, he starts a story
- Brainstorm to fill in holes in the ideas to have good conflicts
- Plot backwards: what are the cool things to happen in the book?
- - Cool things trump idea consistency; you can find ways to make it work after
- - Once he has these “big moments”, then step backwards: what needs to happen before this moment will be satisfying?

28:16 / Points on a map

29:12 / Questions on brainstorming and plotting

37:42 / Plotting by discovery for Alcatraz books
- Adding viewpoints complicates a book; as a new writer don’t over do it off the bat
- - Fewer viewpoints also makes it easier to write without an outline
- Generate a few interesting/funny/cool events, then brainstorm to make it work together
- - For kids, random elements mixed together can be humor; doesn’t work for adults as well

51:10 / Children’s genres and audience
- Knowing your genre will help you place where you are going to market you book, and help guide decisions
- Middle grade: targets 8 - 13
- - Sweet spot is 6th-7th grade
- - Max is 55k words
- - Often whimsical stories; leave our world go into another; often the adults are useless in the plot
- - Usually 3rd person; usually 1 viewpoint
- YA; targets 13-19
- - Max is ~75K words, but less strict
- - Frequently set at or around school; frequently boys & girls; often adults are untrustworthy
- - YA is not content curated by publisher as MG, so books can be graphic and intense
1:09:00 / Adult genres
- The big fantasy divisions are: epic, heroic, and urban.
- The big SF divisions are: military, space opera, hard sci-fi.
- - Dystopian right now is more often in YA

1:11:50 / Epic fantasy
- Large cast
- World-building focus
- The world is at stake
- Suggestion for new writers: write it as a stand alone with sequel potential
- - Don’t stop in the middle until you are an established author
- 120-150K words

1:14:31 / Heroic fantasy
- Gritty “dudes with swords”
- Smaller cast
- 80-100k words
- Lots of action and movement

1:16:42 / Urban fantasy
- “Chicks in leather kill demons”
- Our world but with a dark fantasy underworld
- Often mystery-style plots; often very fast paced with thriller-style hooks in each chapter
- 70K words

1:18:43 / Military sci-fi
- Space marines; big space battles that are realistic
- Familiarity with military helps; guns and ranks
- 80-100K words

1:21:00 / Space opera
- Adventures in space
- - Battlestar Galactica, Star Wars
- 80-100K words

1:23:28 / Hard sci-fi
- “Written by people with PhD”
- The details matter, the science and how-it-works are part of the story
- 80-100K words, but much more lenient

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