How Ghostbusters Changed Tabletop Games - Andal Galaxy Tours
Andal Galaxy Tours Andal Galaxy Tours
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 Published On Mar 22, 2024

In 1984, one of the most successful films of all time was released. In 1986, one game developer would use Ghostbusters to change the face of an entire industry forever.

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(We are NOT sponsored by EN Publishing, but really like their work!)

SOURCES:

"Ghostbusters Begins: A History of the Ghostbusters Roleplaying Game"
by Keith Garrett
https://gnomestew.com/ghostbusters-be...

"Who You Gonna Call? A Review of the Classic Ghostbusters RPG"
by Daniel Stack
https://rollingboxcars.com/2019/12/11...

"Advantages and Disadvantages of the Dice Pool System"
by Oren Ashkenazi
https://mythcreants.com/blog/advantag...

"Beginner's Guide to Mechanical Literacy: Dice Pools"
by Meinberg
https://goatsongrpg.wordpress.com/202...

"Writing RPGs Is Hard, Part 3: Dice Pools"
by Frank Mitchell
https://frank-mitchell.com/posts/dice...

"The Stars Are Right For A Look At The Call Of Cthulhu’s History"
by J.R. Zambrano
https://www.belloflostsouls.net/2020/...

Special Thanks to:
Jeffrey Biggs, Greg Costikyan, Stephen Crane, Geoffrey Dalcher, Gigi D'Arn, Steve Gilbert, Eric Goldberg, Daniel Greenberg, Guy Hail, Richard Johnson, Sherman Kahn, Doug Kaufman, Charlie Krank, Timothy Meehan, Paul Murphy, Sandy Peterson, Tony Rivera, Ken Rolston, Jeremiah Smith, Russel Solano, Greg Stafford, Noah Stafford, Kevin Wilkins, Lynn Willis, Martin Wixsted

Special Thanks to: Ghostbusters Cities for Game Resources
https://ghostbusterscities.com/

Music:
Irregular Rhythms by Tim Kulig
Creepy Mood by Oleg Fedak
Spooky Dark Night by Caffeine Creek Band
Echoes in the Darkness by Nature's Eye
Ghost Girl In My Room by Alper Omer Esin
Call of the Sea by James Milor

D20 Vector Provided By Vecteezy.com

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