VRE Integration Tutorial - VR Body IK UE5
JakePlayable JakePlayable
202 subscribers
1,912 views
0

 Published On Apr 9, 2024

VR Expansion Plugin Template Project Download: https://github.com/mordentral/VRExpPl...

Anim Graph Code: https://blueprintue.com/blueprint/k6t...
Event Graph Code: https://blueprintue.com/blueprint/idh...
(Thank you DragonIK, I assume that because the project files are free to download it's okay to share them. Contact me if there are any problems!)

VR Expansion Plugin Website: https://vreue4.com

DragonIK Example Project Download: https://github.com/codehawk64/VRE-Dra...

DragonIK Product Page: https://www.unrealengine.com/marketpl...

MY Full Body System:

There is a free playable demo available for download on the product page!

Unreal Engine Marketplace Product Page: https://www.unrealengine.com/marketpl...

Gumroad Product Page (with purchasing power parity): https://jakeplayable.gumroad.com/l/VR...

This system provides a stable, realistic full body estimation component for VR in Unreal Engine 5. It's designed to stay out of the player's way and has minimal impact on performance. It uses your velocity and a lot of carefully thought out linear math (not neural net based) to dynamically create foot targets, adjust pole vectors, and keep the player immersed by giving them a body that moves naturally and precisely. NO custom nodes, only existing blueprint features so that you're in complete control of your project.

There is a support channel for this product in my discord server! If you're just curious about one or two things please ask on the UE marketplace product page so that other people can see it!

Product Support / Inquiries

Email: [email protected]
Discord: jakeplayable
Discord Server (Support Channel)   / discord  

show more

Share/Embed