Published On Aug 16, 2024
Oscillascape returns for another 100 day survival challenge in Vintage Story. This time in an ocean world where 90% of the surface is covered with water. Will the lack of food and basic resources spell his demise, or will he prevail in this watery world.
World Settings:
Players Lives: 1
Microblock Chiseling: Most Cubic Blocks
Color Accurate World Map: On
Sleeping During Temporal Storms: Allowed
Landcover: 10%
Landcover Scale: 10%
Upheaval Rate: 10%
Landform Scale: 300%
Polar-Equator Distance: 10k Blocks
Forestation and Shrubs: Somewhat less forest (-25%)
Class Exclusive Recipes: Off
Seed: 720284277
Class Choice: Malefactor
Quality of Life Mods:
Accessibility Tweaks – Adjusting volume of individual sounds
Auto Panning – AFK panning (aka Netflix and chill)
Auto Map Markers – Automatic markers for important resource
Auto Walk – AFK walking/rafting (highly useful for long rafting journeys)
Extra Info – Life bars above entities
Hide Player Name – No player name for immersion
HUD Clock – Extra overlay that has important info
One Click Fill for Bloomery – One click 120 nuggets = win
Prospect Together – Stores important prosecting information
Resin On All Sides – Makes resin a lot easier to spot
Spawn Highlight – Shows light levels for drifter spawns
Visible Ore – Makes spotting ore easier
Volumetric Shading (ReUpdated) –Shader alternative for VS
Xandus inventory Tweaks – Auto sorting of chests and rapid transfer
Content Mods:
Animal Cages – Capture and transport of animals
Carry On – Allows to carry certain containers in arms/back
QP Chisel Tools – Makes chiseling MUCH faster
Farm Survival – I only used the faster breeding rates module
Helve hammer Extensions – Allows helve hammer to smith everything
Plains and Valleys – Smooth terrain generation
Stone Quarry – Allows for rapid acquisition of various stone resources
XSkills – A talent/leveling system in the game
Joy Of Sailing – Sailing boats