TF2 but you're being hunted down
Great Blue Great Blue
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 Published On Jul 3, 2022

Ever wanted the thrilling experience of instantly dying if someone discovers you? You could just play Spy, but that's lame. So instead, we've invented a version of hide and seek within TF2, and it's honestly a ton of fun.

Huge thanks to these guys for playing!
@BrickiestBrick    / brickiestbrick  
@SpaceGuyOnline    / @spaceguyonline  
@TheWhatShow    / thewhatshow  
@zenithzv    / zenithzv  

Join the community!
Patreon:   / greatblue  
My second channel:    / @bluesnest  
My group channel:    / chucklenuts  
Steam group: steamcommunity.com/groups/GreatBlueHeron
Discord: discord.gg/TFVcZUR
Twitch:   / greatblue  

The rules for hide and seek are simple: hiders have to survive for as long as possible and seekers have to kill the hiders as fast as they can. Everyone plays as Scout and while you can use whatever you want for mobility, you're only allowed to kill people with your bat (or Sandman ball since it's also part of your melee). Hiders can technically fight back if they want, but seekers have unlimited HP and crits, so... good luck with that. Hiders each have a clock that ticks up as long as they're alive; whenever a hider dies, he stops his clock and joins the seekers to do seeker things. At the end of the game, all of the times are totaled up and whoever has the highest time on their clock wins. There's 1 round per player so everyone has to start as a seeker exactly once to keep things fair. As for the maps, these aren't just ordinary TF2 maps. These maps have been stripped of their doors, windows, and invisible walls so any hiding spots the hiders can discover are fair game. Oh, and, since I have unfair prior knowledge of most of these maps, I have to survive 50% longer than everyone else to keep things fair. Let me know what you think of this series so far!

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