Dune II - Ordos mission 9 speedrun (last)
einokeino303 einokeino303
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 Published On May 5, 2017

Ordos is the crappiest house in this game. One might argue about benefits of Fremen and sonic tanks, but deviators and saboteurs are useless. Can't construct rocket platforms either, only starport allows purchasing these important units.

This map is same for all houses, except for locations of bases. First, the two sandworms in this map are disposed. One worm is trapped and shot by siege tanks and deviators are fed to the second one. Unfortunately, one siege tank had to be sacrificed there because of scouting hastily. Two forward bases with rocket turrets were constructed. Main assault base near Atreides got a repair facility. Most efficient route to Emperor's construction yards is through the Atreides base. Secondary assault base got a second heavy factory, in case enough units got destroyed in the main assault to lift the unit cap and allow more siege tanks. Harkonnen construction yards are easy to destroy from the left, instead of trying to get through the palace in the middle.

This time should be easily improvable.

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