Post Kickstarter DaemonClaw Update No.7
BitBeamCannon BitBeamCannon
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 Published On Mar 23, 2024

TL;DW,

We've now added some customizable CRT screen simulating options; blurring, scan-lines, and even fish eyed screen to the modern/PC version of DaemonClaw. We also increased the screen resolution of this modern/PC version so more of the environment and action fits on the screen.

Mike has made good progress with the illustrations required for the 6 collectable trading cards and now has a solid foundation for all of them, so all that's left for them is regular progress on cleaning and detailing them all.

Corey is almost finished with the final art for the level 2 boss, and around half-way finished with the final art for the level 3 boss fight.

On the Megadrive side of things:

- Neofid has wrapped up all the features for level 3, recently adding both sub-boss fight sequences, which are both very different from each other.
- most levels are around 90 percent finished and in the polishing stage, while the final level is around 40 percent finished.
- the levels 1 and 2 boss fights are fully programmed and in the polishing stage, and the remaining bosses except for the final one are all at least partially working and in progress.


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