The Sand - Photogrammetry Workflow for Surface Scanning - Tutorial by Grzegorz Baran
Grzegorz Baran Grzegorz Baran
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 Published On Mar 26, 2019

#photogrammetry #scanning #pbr #workflow #tripod #lightreflector

The Sand - Photogrammetry Workflow for Surface Scanning by Grzegorz Baran

Almost 1.5 hour long video tutorial which covers my process of PBR environment texture creation using photogrammetry.
This time I covered my entire photogrammetry worflow with the sand surface as an example.

In details I covered:
- surface capture in tough lighting conditions
- photoediting for photogrammetry in Photolab
- photogrammetry reconstruction in Metashape
- building lowpoly model for baking in ZBrush
- PBR maps baking in Substance Designer
- seam removal and tiling in Artomatix with help of AI
- ambient occlusion shadow removal and roughness tweaks in Substance Designer
- checking the final result in Marmoset Toolbag 3

For those interested getting even more into details, here is a link to my photogrammetry guide:
https://gum.co/YanD

Thanks to those who bought it already, as it really helps me to move forward with my research and create even more content.

This video is also available as offline version on my gumroad:
https://gum.co/aOXby
By buying it you support my research and help me to create and share even more content like this one.

Feel free to follow me on Artstation:
https://www.artstation.com/gbaran

If anyone feels that captions would be helpful, please leave the comment and I will add them. So far I have created just temporary version which covers first 10 minutes of the video :)

Hope you have found this video helpful,
Thanks for watching,
Grzegorz Baran

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