Perfecting Gunplay in my Multiplayer FPS | Devlog 3
Gilbert Gilbert
8.25K subscribers
53,124 views
0

 Published On Apr 30, 2021

Devlog 4 -    • Creating a Demo for my Indie FPS | De...  

Hey and thanks for watching my 3rd gamelog of Clandestine! I appreciate all the support my last log got and I am surprised and super thankful and grateful I’ve reached 100 subscribers! There’s lots to cover today since I haven’t uploaded in a while. If you just want to skim over the updates check out these time stamps!

In Clandestine you play as either a human or the creature. It's a 5vs1 arena juggernaut game. The creature is cloaked but still visible once trained to your eyes. As the humans (or marines/swat idkk) your objective is to find and kill the creature. You have guns with lasers and motion sensors to assist you. Once hunted and killed whoever killed the creature gains a point and takes up the role as the creature. As the creature you have to kill everyone. You only have a knife but your speed and agility is much quicker than anyone else's. Once you complete your murdering spree you will also gain a point, this is similar to Kings Court in badminton where the King can continuously earn points if he's able to stay without losing.

Check out my Discord! -   / discord  

Time stamps:

0:00 Intro
0:56 Part 1: Weapons
1:11 View Models
1:50 Shooting Range
2:06 Gun Models
2:26 Attachments & Customization
2:35 Gun Effects
3:21 Recoil
4:38 Gun Handling
4:55 Weapon States
5:20 Comparison
5:34 Part 2: HUD & UI
5:43 Main Menu
6:07 Character Model
6:15 Art Style
6:59 HUD
7:11 Audio
7:58 Future Plans
9:28 Outro

If you are interested in seeing more smaller updates you can follow me on Reddit! - https://www.reddit.com/u/cSoul99?utm_...

Or join my Discord! -   / discord  

Wondering where that alien music was from? -   / alien-music  

email: [email protected]

show more

Share/Embed