How We Solved the Worst Minigame in Zelda's History
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 Published On May 19, 2020

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After Years of having to deal with Sploosh Kaboom, the Battleship Minigame in The Legend of Zelda: The Wind Waker, we have finally found a way to beat it consistently. This is the result of many people's efforts to Reverse Engineer Wind Waker and craft a program that can take advantage of its structure.

This video would have not been possible without Peter Schmidt-Nielsen.
All the Animations in this video were created by Peter in Javascript using d3, so huge shout out to him for putting in such great work!

For details about the program, and a list of everyone who worked on this program: https://github.com/petersn/web-sploos...

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