Just Make a Superman Game Already
troyoboyo17 troyoboyo17
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 Published On Jan 31, 2024

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So, “Suicide Squad: Kill the Justice League” is here. After 9 years, finally we’re getting another addition into the Batman Arkham Universe. Personally, I'm kind of... conflicted on the game, and the premise of "killing" my favorite characters including Kevin Conroy's Batman.

But it’s gotten me thinking about other DC properties that deserve their own game. Most of all, I think we need a Superman game. Superman has had games and fan games in the past, but what could a modern, open world Superman game look like?

How could you even make it work? Is it impossible or is it actually much simpler than you'd think? Today I talk the history of Superman games, gameplay and story ideas, how to do the Flight, and the most important part of any Superman experience: flying through rings.

With great power, there must also come great responsibility:
https://ukraine.ua/news/stand-with-uk...
https://blacklivesmatters.carrd.co/
https://www.equalitytexas.org

Timestamps:
0:00 - Intro
0:39 - GlassesUSA
2:01 - I need to talk about this
2:30 - The History of Superman Games
6:41 - My Thoughts on SS:KTJL
8:09 - How to "Make It Work"
11:40 - The Universe and James Gunn
12:58 - The Flight
17:17 - The Story and Open World
20:55 - Saving the Cat
23:05 - It's Not "Easy"

Music Used:
"Batman: Arkham City Theme on Guitar" by Niall Stenson
   • Batman: Arkham City Theme on Guitar  
Original music by troyoboyo17

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Editing Software: Final Cut Pro

This video is a review/critique protected under fair use. All clips used are transformative as they accompany my commentary and are therefore within my legal rights to use.

This video is NOT INTENDED FOR CHILDREN. Though it is possible that the topics and characters I discuss may appeal to some children, the language and visuals that I use are, at times, not appropriate for young children.

#Superman #BatmanArkham #DC #suicidesquadkillthejusticeleague

Superman, Superman game, game design, superhero game, open-world game, Metropolis, flight mechanics, superhero abilities, game development, Rocksteady, DC games, video game concept, Superman story, Superman villains, Intergang, Lex Luthor, world design, visual style, stylized games, Hellboy Web of Wyrd, Superman character arc, open-world mechanics, superhero genre, Nemesis System, small-scale heroics, game industry trends, simplicity in games, single-player games, Suicide Squad game, Troyoboyo17, video game analysis, game industry challenges, live service model, Spider-Man 2, Arkham games, God of War, Alan Wake, YouTube video analysis

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