9 Amazing Hidden Interactions You've Got to Try in Baldur's Gate 3
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 Published On Jan 5, 2024

It might not have seemed possible, but you can in fact animate this horrific monstrocity from act 2! This monstrosity is none other than the terrifying...
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Timestamps
00:00 Mimic Pet (And Other Crazy Minions)
03:18 Hidden Overpowered Weapons
06:27 This Spell is Actually Also a Cantrip!
07:16 This Easy to Lose Greatsword is Amazing
08:14 The Strongest Weapon Action in Baldur's Gate
09:00 This Very Rare Trident is Very Locked Up
10:05 The Lost Weapon in Cazador's Dungeon
10:39 Booze Tub
11:05 Recruit Large Spiders

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Pet Mimic! Using Soverign Glut in the Underdark you can reanimate the horrific Mimic in Act 2.

To get the Mimic as your spore servant you need to head to moonrise towers. Once you get to the top of the stairs, go past Balthazar’s room to eventually find a curious treasure chest that actually turns into a Mimic when you get too close. Slay it, and then pick it up. In order to do this, I had Karlach wear the The Mighty Cloth which grants +2 strength and DOUBLES your carrying capacity. I also drank an Elixir of Hill Giant Strength for good measure. After emptying Karlach’s inventory she was able to pick up the Mimic. Teleport to the Myconic Colony Waypoint and have Glut use Animating Spores on your new Mimic pet!


You can also use these spores on Gnolls. The Newly Born Gnoll weighed the least so I dragged his corpse down into the underdark to offer it up to Glut. As he breathed new life into its corpse, it began to float and glow a sickly green and I wasn’t sure I was the good guy any more. Then I was convinced I was the bad guy when I commanded the Gnoll to tear off its ear and use it as a throwing weapon.

You can also use these spores on the Harpies in the Emerald Grove - you’ll need to slay them and carry their corpses to Glut - these are pretty light so you shouldn’t need much strength. They keep their Luring Song ability which is pretty cool, but the music doesn’t play when you use the ability, which is a bummer. The harpy is also missing climbing animations, they kind of just glide down ladders in a squatted position, kinda like they’re taking a dump.


You can also use these spores on the Gremishka in the Rosymourn Monastery. But sadly they do not keep their Magic Allergy as a spore servant, so it’s kind of like a cat familiar with a much stronger bite, also it doesn’t have fur if you ever wanted a furless cat pet.


You can also use these spores on the Ettercap, which wins the award for the grossest pet I think I’ve ever seen in this game. As if the Ettercap wasn’t gross enough before being turned into a spore servant. This monstrosity truly earns the label - it can shoot webs, multi-attack and… ICE SKATE? Yep when an ettercap tries to sneak he breaks out his ice skates and glides.

You can also use these spores on Worgs. There is a small one named Klaw at an outpost right before the goblin encampment, being lighter than other worgs is perfect since we need to drag his corpse to Glut to reanimate, and the other worgs are too heavy. The undead worg looks incredibly gross too, and just has bite, so it’s not the best spore servant, but very nearly the grossest looking.

Of course, as it’s widely known you can use these spores on the Bullete. This massive monstrosity creature burrows and emerges periodically while you’re in the underdark until you slay it. This is one of the best creatures to use animating spores on because of its massive health pool and high damage.

You can use animating spores on all Phase Spiders from the smallest ones to the biggest one, all are considered monstrosities and can be animated as your spore servant! The Phase Spider’s Ethereal Jaunt is a really cool looking ability to get into position.


You can also use animating spores on the Minotaur found in the underdark as well - these massive monstrosities have really cool art and are up there in terms of good choices for animating spores.

And last, you can use animating spores on Hook Horrors. These can be found near the SOOSER tree in the underdark and are quite powerful too, able to knock enemies prone and then use multi-attack on them for burst damage.

Hidden Overpowered Weapons
Number 2 is a collection of weapons you’re not supposed to be able to get but are really strong if you do.

First up is the Twisted Oak Crook.

Next up is the AZER WARHAMMER.

#bg3 #baldursgate3 #baldursgateiii

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mimic
animating spores
glut
spaw
underdark
gnoll
harpy
monstrocity
worg
the mighty cloth
elixir of hill giant strength
klaw,phase spider
bulette
hook horror
minotaur
twisted oak crook
azer
flial of the vortex
trident of the depths
create or destroy water
jorgoral's greatsword
blood money
twist of fortune
thorm
trident of the waves
pelorsun blade
booze tub
large spider
goblin
priestess gut

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